Calling it the best FPS game released in 2020 is not an exaggeration. Having won nominations and awards at various prestigious award events, there is a high appreciation for what idSoftware and Bethesda have achieved with this series. It manages to maintain the super-fast shooter sensation from the previous series, wrapping it with a wider lore and higher difficulty levels, as well as a variety of new abilities that give you more control. So, what about the “performance” on the sales side? DOOM Eternal turned out to be a fantastic money field for Bethesda.
Neither Bethesda nor id Software had much to say about what DOOM Eternal had to offer from a financial standpoint. But new information that has slid off the LinkedIn page of David Saunders – former Product Management Lead at id Software seems to provide a clearer picture. Saunders said that DOOM Eternal managed to generate revenue of up to USD 450 million in its first 9 months! However, there are no further details about where the income comes from.
Appearing as one of the best FPS games that have appeared in the last decade, DOOM from id Software and Bethesda is indeed special. It is exciting to see a franchise that was once adrift of not only finding its way back in the gaming industry, but setting new standards for FPS games that offer a thrilling experience around every corner. What makes it even more perfect? Of course, the strains of rock metal music that accompany your action to hunt these demons. But unfortunately, after DOOM 2016 and DOOM Eternal, the music mix from the figure of Mick Gordon doesn’t seem to be accompanying the fans anymore. The relationship between id Software and Mick Gordon is now, arguably over.
Responding to Mick Gordon’s comments on social media sites some time ago, DOOM Eternal Executive Producer – Marty Stratton finally shared the chronology of events from id Software’s point of view. Stratton emphasized that from the start, Mick Gordon had full creative freedom to compile the Doom Eternal OST.
To put this in-game music into the soundtrack it should be, Mick had asked for an additional 6-week deadline. But after 6 weeks, there is no sign that he will be able to meet the deadline, according to Stratton. Urged by the “refund” policy in several countries that allowed gamers to return games that failed to fulfill their promises, id Software started asking Lead Audio Designer – Chad to prepare a backup plan by mixing id Software’s version of the tracks. So from him, the case that was discussed happened.
Stratton admits he has to speak up because he feels what is happening right now feels like a personal attack on his team, especially for the Lead Audio Designer – who has made a fantastic contribution to DOOM Eternal. Moreover, there is an impression of defamation for those who have worked hard for this game and continue to support it. Stratton also said that he was surprised by Mick Gordon’s statement that he did not want to work on the next DOOM series on social media despite the fact that they had never discussed this issue before. He admitted that he was disappointed with this condition.
Therefore, through the community post he threw via Reddit, id Software and Mick Gordon officially “separated”. Mick Gordon will no longer be involved in DOOM Eternal DLC which is currently being prepared or DOOM games in the future. Stratton says his team has enjoyed the collaborative process so far and wishes Mick Gordon all the best in the future.
How about you? How many of you are optimistic or pessimistic about the excitement of DOOM Eternal DLC and the next DOOM without the intervention of a Mick Gordon? DOOM Eternal itself was released on March 20, 2020 last year, for the Playstation 4, Xbox One, and PC versions, with the new Nintendo Switch version following a few months later.